}
static void
-st_bin_dispose (GObject *gobject)
+st_bin_destroy (ClutterActor *actor)
{
- StBinPrivate *priv = st_bin_get_instance_private (ST_BIN (gobject));
+ StBinPrivate *priv = st_bin_get_instance_private (ST_BIN (actor));
if (priv->child)
clutter_actor_destroy (priv->child);
g_assert (priv->child == NULL);
- G_OBJECT_CLASS (st_bin_parent_class)->dispose (gobject);
+ CLUTTER_ACTOR_CLASS (st_bin_parent_class)->destroy (actor);
}
static void
gobject_class->set_property = st_bin_set_property;
gobject_class->get_property = st_bin_get_property;
- gobject_class->dispose = st_bin_dispose;
actor_class->get_preferred_width = st_bin_get_preferred_width;
actor_class->get_preferred_height = st_bin_get_preferred_height;
actor_class->allocate = st_bin_allocate;
+ actor_class->destroy = st_bin_destroy;
widget_class->popup_menu = st_bin_popup_menu;
widget_class->navigate_focus = st_bin_navigate_focus;